Changing office (but not your job): virtual and augmented reality shape the corporate structure


Much more than video games: virtual and augmented reality is getting ready to conquer corporate environments too. Here are four examples of its easy application.

Training: through VR and AR applications, employees will be able to take part in truly interactive courses. Training costs will be reduced significantly since seminar lecturers and teachers will be in holographic format, yet without replacing human-to-human interactions!

The working environment: this is very often identified with a desk, which is often difficult to replace, not so much for its physical presence at the office, rather for the need, in some cases, to file paper documents and other material objects. Augmented and virtual reality will ensure a very similar experience, offering also a broader vision. What is more, the visual depth that these technologies are able to simulate will help employees identify objects at a glance.

Business functions; one for all, marketing. When it comes to illustrating a project, texts and images may be useful, but never as much as a live presentation. Well, VR and AR may be able to bring these two methods closer. To allow potential buyers to  see and interact with a realistic simulation of products may prove to be the future strength of the most avant-garde companies.

The augmented employee: the exchange of information between employees requires promptness and rapidity. In this case, augmented reality can operate as an interface to retrieve information at a glance, inside or outside the office. An example of how augmented reality can change interactions in the office is represented by machine translation, which enables employees speaking different languages to communicate.